Game Programmer
Unreal Engine 5 | C++ | Optimization | Gameplay Systems
Unreal Engine 5 | C++ | Optimization | Gameplay Systems
Gameplay Programmer | Unreal Engine 5
I am a Gameplay Programmer passionate about building immersive systems in Unreal Engine and C++. Currently pursuing a B.Sc. Honors in Computer Science and Game Development, I combine strong academic foundations in DSA and Problem Solving with practical, hands-on development experience.
My goal is to create systems that are not only performant and scalable but also intuitive for designers to use.